In this tutorial series we’ll show you how to create a simple but very effective 2D arcade style top down steering car controller in Unity from scratch. We’ll also build a complete top down racing game. In the series we’ll cover arcade style top down car movement and physics, visual details such as skidmarks and particle effects, jumping in top down games, check points and lap handling, local and online multiplayer, ghost car replay and more.
The source code for this project is available for free here on our Patreon page