In this tutorial series you will learn how to create a simple but very effective 2D arcade style top down steering car controller in Unity from scratch. We’ll also build a complete 2D top down racing game using this car controller. In the series we’ll cover 2D arcade style top down car movement and physics, visual details such as skidmarks and particle effects, jumping in top down games, check points and lap handling, local and online multiplayer, ghost car replay and more. Many physics car controllers in Unity is quite complex but this one is super simple and you’ll be able to start using it right away.
The source code for this project is available on our Patreon page
